![]() They had several opportunities to relent and allow him to exercise his rights to be on public property because after all, he had broken no laws and certainly had not caused a disturbance. Yes, the reporter, whoever he was, was testing the waters to see what deputies’ reactions would be to his videoing the building and yes, some might say he was seeking a confrontation.īut the bottom line is officers took the bait. ![]() Hortatio Caine on CSI Miami.Įventually, the officers, after consulting with unidentified individuals (probably legal counsel), more or less backed off and allowed the reporter to enter the building after again cautioning him to remain away from any restricted areas. It seems they adjust their sunglasses a lot, much like Lt. More sunglasses adjustments by officer C. Mostly they just milled around, some with their thumbs in their multi-functional belts. More officers and/or deputies began arriving, though no one seemed really sure what to do about this upstart in their midst. “There’s a law in Louisiana that says you have to identify yourself,” Stromberg said. “I don’t answer questions,” the reporter said. “Are you from Louisiana?” asked Stromberg – as if that was even relevant. Stromberg, along with Berkholz began shouting and getting into the reporter’s face in an apparent effort to intimidate him. “Transparency, accountability,” was the immediate response.Īnother city officer, L. Dunaway, meanwhile, adjusted his sunglasses. “What’s your point?” Dunaway asked and other officers began gathering, one of whom was videoing the reporter. You’ve gotta learn you can’t be pushing people around like this.” “It may not be usual,” he was told, “but you’d better start getting used to it because people are going to start doing this more and more often. “What law have I broken?”ĭunaway spoke for the first time then, saying, “I can tell you right now, this is not usual.” “What do I need an ID for?” he was asked. When the reporter attempted to get further clarification as to what was and what was not public property, Berkholz said, “I’m not gonna answer any more questions.” He then asked if the visitor had any identification. “Yes, that is a lawful order,” Berkholz replied, repeating his order – even though it was not by any means a “lawful order.” “Step off the property?” the reporter repeated. Berkholz on his uniform shirt, demanded that the reporter “step off the property” as another, J.B. ![]() There was no immediate explanation of why municipal police were guarding a parish sheriff’s office. ![]() While initially met by only three officers of the Gonzales Police Department, their paranoia soon saw their number grow to about half-a-dozen fully uniformed officers demanding to know the reporter’s name and business – though he was under no legal obligation to provide any of that information since no laws had been broken. The undated video, taken from the vantage point of the reporter, was shot outside the office of Sheriff Bobby Webre in Gonzales and even though the reporter is obviously violating no law or ordinance, the presence of his camera apparently spooked officers who confronted him. There’s this YouTube platform called We the People University operated by a former police officer and former deputy sheriff named Abiyah Israel, who sends crews out across the country to show how law enforcement officers routinely violate citizens’ rights by enforcing non-existent laws. #ASCENSION PARISH SHERIFF FREE#(The only places where cameras are not allowed are the courtrooms themselves and the clerk of court’s office – clerks of court got themselves exempted a few years back from the public records law which allows the free copying of public records because they like to hit you for a dollar a page.)īut back to our story about the sheriff’s office. Never mind that the sheriff’s office, the accompanying grounds and sidewalks and the Ascension Parish Courthouse are all public property. Apparently, the Ascension Parish Sheriff’s Office in Gonzales is a restricted area.Įspecially if you’re an unknown who happens to be carrying a camera. ![]()
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![]() ![]() In general, the goal is to go through a series of small successes to develop confidence in your own ability, skills, and experience.įor the same reason, we also encourage students to play (video) games. When you get confidence in your academic capabilities, math will not seem like a big problem. When you start with the easiest subject, the GED content and the test will be easier to conquer so you won’t need that long to become a proud GED grad. ![]() I don’t get it at all, there are so many things to learn, blah, blah, blah) into familiarity. I guess you’re wondering why? Because when you go through a series of steps kind of like a series of small successes, you will turn your fear (you know, something like: If Language Arts (RLA) and Social Studies seem the easiest for you, choose these subjects. We say, start with the subjects that are the easiest for you. So let’s answer the first two questions: where do I start? How do I find what I should do for test prep? What subjects or lessons should I take? There are tons of things that a student needs to know. When you begin learning for the GED test you need to know where to start with learning, what subject to choose. The most important key to passing the GED test is content. Preparing for the GED test at home can be done very effectively by following an online GED prep course, alternatively, you can get GED prep books from your local library. Reasoning Through Language Arts (RLA) GED Study Guide.Video instruction is known to be entertaining and highly effective. To benefit from our free video lessons and practice tests, there’s no need to sign up or submit an email address. Choose one of our study guides below to start learning. ![]() ![]() ![]() Sibo eruption cutscene, Owen running out of jungle yelling "RUN! RUN!" Baryonyx boss fight and escape cutscene.Claire and Franklin gameplay inside bunker, task unknown.Owen finds Blue cutscene, Blue gets tranq'ed.Gameplay on Main Street involving preparing vehicles.Brachiosaurus in front of Innovation Center cutscene.Multiple cutscenes prior with Eli Mills and Claire Dearing.Hacker is greeted by a few security workers, Zara, and the one-armed Indominus inside the Mosasaur's stomach) (Screen cuts to black, then a torch illuminates the darkness. (Cheering is heard as the chopper flies above the lagoon, then the Mosasaur leaps out and eats the Hacker) At the end we see 3 people at the other side of the lagoon.) rex slams its head against the side of the lagoon, dizzy. (Mercenary 1 and 2 run to the ladder and climb up to safety, Hacker slacks behind, and barely escapes being chomped by the T. (Camera moves back to Mercenary 1, 2, and Hacker, turning around and running.) (Camera moves to the Tyrannosaurus roaring behind them) (Mercenary 2 and Hacker gasp and look behind them, Mercenary 1 shakes in fear) (Rotor blades are heard ahead, camera faces a chopper that is landing, but all of a sudden, lightning strikes, and a loud roar is heard) (Mercenary 1 laughs, Mercenary 2 looks dizzy, Hacker shakes his head and facepalms) The sub's light goes out and Mercenary 1 and 2 are flung out of the lagoon and land next to Hacker.) (Camera pans above the surface, where the sub's light is seen. (Mercenary 1 and 2 hold each other as they scream) (Mosasaur eye looks back at sub, glaring) The wide-eyed Mosasaur swallows Indominus again.) Abruptly, the Mosasaur burps, and Indominus' other arm pokes out from the mouth, reaching around. (Eye and mouth are visible from the Mosasaurus. Hacker: What is it? Repeat, repeat, over! Mercenary 2: (Grabs radio and answers) Roge- (goes silent) Hacker: Gates are closing, get out of there, now! (Cuts to gameplay as Hacker, objective is to fix levers to close gates.) Hacker: Alright guys, get out of there, quickly. (Camera cuts to Hacker on the surface talking in a radio) (Camera follows the balloon into the air, but a flash of lightning reveals a shadow underwater) (The sub ties a balloon to the arm that pulls it to the surface) (The claw grabs the arm of the Indominus) (Mercenary 1 presses a button, and a claw moves out that maneuvers and shakes the sub) ![]() Mercenary 1: Is that what remains of the beast? (Light illuminates the floor, one of Indominus rex's arms is seen on the floor) (Submarine gameplay, task is to search the lagoon for any leftovers of the Indominus rex) Anything that was in here would be gone by now. Mercenary 1: Ugh, I don't feel safe down here. (Lights flicker, then turn on, illuminating two giant gates. Edmontosaurus (Size: Mediun, Abilities: Attack).Suchomimus (Size: Large, Abilities: Bite, Stomp, Dinosaur Strength, Roar).Metriacanthosaurus (Size: Medium, Abilities: Bite).Sinoceratops (Size: Medium, Abilities: Head Swing, Charge).Stygimoloch (Size: Small, Abilities: Head Swing, Charge).Allosaurus (Size: Medium, Abilities: Bite, Roar).Carnotaurus (Size: Medium, Abilities: Bite, Charge, Roar).Updated Baryonyx (Size: Medium, Abilities: Bite).Indoraptor (Size: Medium, Abilities: Bite, Pounce, Track Scent, Cut Vines/Rope, Laser Track).Hacker (Abilities: Punch, Use Wrench, Bolt Cutters, Hack Computers).Maisie Lockwood (Abilities: Punch, Use Access Hatches).Ken Wheatley (Abilities: Punch, Sniper Rifle, Track LEGO Footsteps).Zia Rodriguez (Abilities: Punch, Agility, TBD).Benjamin Lockwood (Abilities: Punch, TBD).Blue (Fallen Kingdom) (Abilities: Attack, Pounce, Cut Vines/Rope, Track Scent).Henry Wu (Fallen Kingdom) (Abilities: Punch, Solve Equation Puzzles, Use JW Access Panels).Ian Malcolm (Fallen Kingdom) (Abilities: Punch, Solve Equation Puzzles, Illuminate Darkness). ![]()
![]() ![]() Each trail offers its fair share of rewards - even more if you are willing to put down a friendly in-game wager - but each attempted route will also cost you points, making the endgame counting a tense and varied affair. Each turn, you will either discard cards from your hand or play cards to build your expedition routes, resulting in a "Solitaire"-style counting system that matches sequential numbers and card patterns. You begin "Lost Cities" as adventurers mapping out expeditions to the most remote corners of the globe. This adds a clever continuous element to "Codenames: Duet," encouraging you to replay the game as many times as it takes to beat the listed missions (and providing you with just enough agency to make you feel like you're running a complete campaign). Each new location you unlock has a unique combination of timer tokens and allowable civilian casualties. After your first win, you and your partner begin to track your progress across a simple map of Europe. Do you dare double guess the space that has already been revealed? It couldn't possibly affect the outcome, but it sure feels like it did.īut perhaps the genius of "Codenames: Duet" is its little dash of legacy spice. Just as before, players will need to remember the different clues and stitch together confusing combinations of words, but now they will also be guessing around both sets of agent cards and civilians. This adds an extra layer of complexity to the game. That makes "Canopy" a success story on both sides of the lid and a potential trendsetter for future crowdfunded board games with an environmentally-friendly theme.įor the two-player spinoff of his popular party game, designer Vlaada Chvátil introduces a wrinkle: both players are working from the same word grid. ![]() In a nice bit of life imitating art, game designer Tim Eisner went shrink-wrap-free on the final Kickstarter project, breaking with long-standing industry norms to provide a more environmentally conscious game. Once the Rainforest deck runs out, players score their rainforest, subtracting points for unwanted Disease or Fire cards that threaten to upset the balance.Īt the end of the final Season, players score additional points for the wildlife in their rainforest (and points on top of that for any successful Mating Pairs they've added). Like many set-collection games, "Canopy" has a push-your-luck mechanic that allows players to skip cards they do not want while giving potential bonuses to their opponent. "Canopy" takes place over three rounds - or Seasons, naturally - where players take turns drafting cards from a shared play area. Those temples can wait until I'm done sailing. And never underestimate the appeal of a plastic boat we will never be too old to transport items across the table in a plastic container. Building the same map that you're exploring is an undeniably clever concept that ensures that no two games of "Akrotiri" are ever entirely alike. On the surface, much of what you will do in "Akrotiri" is familiar, but the way these actions - tile placement, exploration, and map construction - come together leads to a rich experience. Building temples is an exercise in cartography since players must place their temples at certain intersections of Terrain icons, you'll want to construct the map in a way that most benefits the temples in your hand. #TWO PLAYR GAMES SERIES#As the grid expands, a series of landmarks will be exposed, which players can use to purchase and play temple tokens. Each turn, players will expand the islands around Thera by placing tiles and adding resources. In "Akrotiri," players launch seaborne expeditions to unearth forgotten temples. ![]() |
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